The Groom
It’s no good; we can offer nothing of value to help the young man’s cause. Seeing our empty hands, he sighs. “I suppose that I must ponder some more…”
With a sigh, he becomes translucent — then disappears altogether.
The Groom’s despair clings to you. The party suffers his Curse. If this is the party's third Curse, click here.
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When a spirit is displeased by the party, it will lay its Curse upon them. Curses have dire consequences. The more Curses a party gathers, the more lives will be claimed in the Heart of the Wood. Furthermore, if a party incurs three Curses, the Wood's spirits will reject them and they will be forced to flee for their lives, ending the game.
When you incur a Curse, place it in a designated area of the table so that all travellers are aware of it.
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