The Stones
Remembering some distant advice from our childhoods, we cut wide strips of bark from the nearby trees and fasten them to our shoes. The increased surface area does the trick; carefully and safely, we make our way across the quicksand. But even as we push on, a dark cloud of sand blows up from the ground. We have angered the spirits.
For defying the quicksand’s hunger, the party suffers the Curse of the Stones. If this is your third Curse, click here.
————
⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖
————
-
When a spirit is displeased by the party, it will lay its Curse upon them. Curses have dire consequences. The more Curses a party gathers, the more lives will be claimed in the Heart of the Wood. Furthermore, if a party incurs three Curses, the Wood's spirits will reject them and they will be forced to flee for their lives, ending the game.
When you incur a Curse, place it in a designated area of the table so that all travellers are aware of it.