The Trees

Another day in this wretched Mire? We can’t stomach the thought. Swinging the axe, we chop our way through the tangled branches.

As we finally emerge into daylight, the wind rattles the branches above. It seems, for a moment, as if the trees are shaking their heads…

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  • When a spirit is displeased by the party, it will lay its Curse upon them. Curses have dire consequences. The more Curses a party gathers, the more lives will be claimed in the Heart of the Wood. Furthermore, if a party incurs three Curses, the Wood's spirits will reject them and they will be forced to flee for their lives, ending the game.

    When you incur a Curse, place it in a designated area of the table so that all travellers are aware of it.

  • You have made your disdain for the Trees clear. The party suffers their Curse. If this is the party's third Curse, click here.